Monday, October 31, 2011

Everybody Hail to the Great Pumpkun King

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Every Halloween he rises out of the pumpkin patch cornfield that he deems most sincere, and from his wake he releases many a tortured soul to steal Christmas away from Sandy Claws and his elves, all while wearing a chillingly frightening William Shatner mask............no, I'm sorry, it's just Seikun with a pumpkin on his head. Please don't mind him, folks - he's a tad strange.

Do you love Halloween? I do. Do you trick-or-treat? I...don't anymore. But I still love Halloween, and the traditions that come with it. Whether you go out for candy, have a big party, or just put on masks and try to scare people walking down the street, whatever you're doing, I hope you all have a safe and happy Halloween tonight! Just don't spend it waiting for the Great Pumpkin. He probably won't come.

Here's a trivia question! Can you guess what famous horror movie poster Seikun is reenacting in the picture?

About the Picture:

I had already planned to do a "Halloween"-themed image for today, and I got the inspiration to do one of Seikun shambling like a zombie after looking at the aforementioned horror movie poster. Originally it was supposed to be comical. The two in the foreground (Seikun's school friends, Ako, who has already been featured here, and Mori) were always running away scared, but with less raw emotion. And Suunuku was going to be to Seikun's left, jabbing him in the side for being such a goofball. But after I drew the pumpkin face and Seikun's figure, I realized that it actually did come off creepy - it really looked like Seikun might be possessed by some other worldly construct. He's coming out of a corn field for two reasons - one, I think corn fields are creepier than pumpkin patches; two, it covers a lot of the page so it saved me some work on the background. The inking process was painstaking on this one because I tried to make the lines less defined and more atmospheric, but I think it turned out well. I've also realized that Ako and Chung kind of look alike sometimes. I'll have to be careful about that.

Friday, October 21, 2011

Nostalgia Week Part 3: The Backyard

Greetings everyone, and welcome back to the final installment of my Nostalgia Week! To close out the week, I'm going to be looking at a more personal memory that is not a franchise like the other two, but I'm still hopeful that some of you will understand the kind of thing I'm talking about. Anyway, today's topic is........the backyard.

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Sounds rather simple, I know......but yeah, the backyard. At my current home, my backyard is very small and on a hill. Not to mention that over half the yard is covered with pine straw for our plants and trees. And it's tightly fenced in from all sides, even more so than when we first moved here. So there's not much room to run around to play. But I'm an adult - I don't do much "playing in the yard" these days anyway. The only reasons I usually go back there are to sit and mingle with friends in the fresh air or mow the lawn.

11 or 12 years ago, before I moved to my current residence, my family had a different backyard. This yard was big, and I mean big. Almost the length of a football field. And it had very few trees, so most of the yard was clear to the sunshine and looked even more expansive. When I lived in that place, I was still in my video game Nintendo binge as you'll recall from Wednesday's post, but when I wasn't playing games, I wanted to go out into that backyard. I felt like I was staring into a wide open plain when I looked out the window there, just begging to be explored.

And explore it we did, my brother and I. We found all kinds of things to distract us in that backyard. Most of the space was clear and clean, but in the back were all kinds of treasures. There was a tool shed that came with the house where my father kept all his equipment. It was in front of that shed that him, my brother and I would play baseball and frisbee together. Behind the tool shed was perhaps the most bizarre find of all - a tiny shuffle board court! We have no idea why there was a shuffle board court, it was just there! With all of the objects needed to play it, no less. And we did indeed play it, sometimes. Behind the court, there was a ditch leading into the woods behind the house. We would often pass through a small opening on the right side and get our shoes dirty in the mud after rainstorms - I liked to pretend I was an adventurer uncovering unknown lands. Adorning the covering of the ditch were a wall of honey suckles - I always looked forward to getting to taste them every spring/summer.

In addition to the many fun places that were already there, in time our parents added other goodies that made our time in the yard even more exciting. One year, we helped our father (though he did most of the work) build us a tree house. It probably never got used very much now that I think about it, but I fondly remember keeping toys and games up there and having little "meetings" and hang-outs with friends. We even got a trampoline for that yard, which was perhaps the greatest thing ever given to us to play with. We bounced for hours and hours and hours. We did some crazy things on that trampoline - there were a few times where we sprayed water on it and had extra fun slipping and sliding as we bounced. In hind sight, that was an incredibly dumb thing to do and we could have gotten hurt easily; but hey, we were kids. Kids do dumb things, right? Our house never really became "the popular house" because of our backyard; we never had very many friends in that town. But I can recall one birthday where we had a lot of acquaintances over and every one of them wanted to jump on that trampoline forever. It was a really great feeling - it made me feel like our backyard was really special and that it had the potential to bring people together to play.

Pretty much every memory I have of that backyard is a happy one. I miss it all the time, but I'm glad I don't have a big backyard NOW. I really don't have time to be playing in the yard all the time anymore, so I suppose it's a bit bittersweet. Did you ever have a backyard that was really big, or did you know someone who did? Was there any kind of special thing about your backyard - any kind of thing that made you excited or filled you with wonder? That made it so you couldn't wait to go out and play? I'd love to hear about your own experiences. :)

About the Picture:

This picture only took a few days to come together (I usually only spend two hours max a day on drawing)........but it was a toughie. I knew from the start that I wanted this to be a scene picture - it's not just the characters in a white void, they're in an actual place. Unfortunately that meant I had to be more liberal with shadows and I picked a rather intricate set-up for shadows to play upon. There was no room to draw the sun, but I decided it's about directly overhead Doron (the one lying on top of the structure). The proportions of the tree aren't exactly right.........I think in the end it doesn't really make sense for there to be that many branches left above the tree house - surely most of them would have had to be cut down, right? To try and counter that, I would say that this is a very big tree; so try and imagine that the tree house is small and built in the middle of the tree, so it's almost hidden by the branches if you were to look at it from farther away. But it doesn't look like it has enough branches for that, does it, there's not enough thickness......oh well. It's very unprofessional for me to say these things - a truly good picture would speak for itself, but this is why I'm an amateur. Drawing the characters in their positions here was fun. Doron was the very first thing I drew. I've never drawn anything in that pose at that angle before, so I was super nervous it was going to take me many tries - but it actually came out perfect on the first sketch. I'm not one to brag most of the time, but I was very proud of myself for that. As a side note - this is not what the tree house from my old backyard looked like. I can't remember at all what that one looked like exactly, so the one in the picture was just designed in my head as I went. They all look a little old to be playing in a tree house, don't they...?

And that's it for Nostalgia Week! Thanks so much for sticking around and checking it out - the next update will be a return to "one-post" topics. But let me know what you thought about this themed week format. I'm definitely considering doing more of them in the future, so your feedback is appreciated! And if there are any precious memories from your childhood you'd like to share, feel free! =)

Wednesday, October 19, 2011

Nostalgia Week Part 2: Nintendo

Welcome, everyone, to Part 2 of my Nostalgia Week! Today I'll be reminiscing about a pastime very dear to my heart - video games. In particular, a certain company that revolutionized the industry with their classic games like......

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......well, not QUITE like the above, but they have one that is very similar. You guessed it - I'm talking about Nintendo. This one is long because I have a lot to say on the subject, so if you don't like video games, I suggest you skip today's post.

When I was a child, there were many times we would visit friends and family throughout the year. I remember one of my cousins, five years older than me, loved to play this game called "Super Mario Bros. 3" on a Nintendo Entertainment System. Or......maybe she was playing "Super Mario World" on an SNES; my memory is fuzzy in that regard. Maybe she had both. Regardless, this was my first introduction to the world of video games. I still have faint memories of the classic music playing as my cousin cruised through Bowser's castle. It was through our friends and family that my brother and I became aware of this kind of gaming, and we loved trying it out every chance we'd get. At our cousin's, we'd play Mario and a volleyball game that I think was Kings of the Beach. At our mom's friend's place, we'd play Duck Hunt with that curious orange and gray gun. A little later from those years we made friends who had a Super Nintendo, on which I remember playing the original Mortal Kombat and Jurassic Park, and one who had a Sega Genesis, where I was first introduced to the Sonic games, respectively. We were fascinated by these games and wanted to play more. But at the time we could only play when we went to visit someone who owned them. We did, however, own several games for the PC, but these were old DOS games that I could go into a whole separate discussion about, so I won't bring them up here.

My first gaming console I could call my own was a handheld - a GameBoy, given to me by my parents. With it I got my first personal experience playing as the famous Mario in Super Mario Land, and I contracted the fever known as the Pokemon craze (which hadn't yet taken off) through my copy of Pokemon Blue. The GameBoy and its many reincarnations has always been a staple of my gaming collection, but my real big step into the world of gaming didn't happen until one birthday in 1997 (I think - again, my memory is a bit fuzzy here). My brother and I knew we'd be getting it for our birthday - we had asked for it. One day, not long before that birthday, we came home from school, and as we entered the house, we saw it. Our parents had decided to give it to us early - a Nintendo 64. They were playing Mario Kart 64 when we walked in the door - they were curious, too! The Nintendo 64 was beloved in my household, and I still own one to this day. On it I played many classic games I still love such as the aforementioned Mario Kart, Super Mario 64, Starfox 64, Cruisin' USA, Goldeneye 007, Banjo-Kazooie (my favorite underrated platformer of all time), both Legend of Zelda: Ocarina of Time and Majora's Mask (my favorite Zelda game of all time), Kirby, F-Zero, Donkey Kong (technically Diddy Kong Racing, but I file that under Donkey Kong), and a host of others. The fun never seemed to stop in those days - it seemed like every time we got tired of one game Nintendo was releasing a new one with completely different, wonderful worlds to explore and play in. I was aware of the Sega consoles (which were beginning to die out anyway), and the looming menace of the Playstation; but to me, video games were nothing but Nintendo, Nintendo, Nintendo. At that time, I truly believed they were the pinnacle of entertainment.

After my experience with the N64, I was hooked. I was a thoroughbred Nintendo fanboy. So it came at no question that I had to have the next big Nintendo console, the Nintendo Gamecube. I also still own a Gamecube and will occasionally pop in a disc to power on some nostalgia of my teen gaming years. But gaming was never going to be the same for me again - my brother had already begun moving on from Nintendo, and soon was doing most of his gaming on the Playstation 2, and eventually the Playstation 3. Our enthusiasm for Nintendo would probably never get quite as high again after the release of the Nintendo Wii. I was so determined to get a Wii for my brother and I that I actually camped out on Black Friday to get one in a store that only had ten units to sell. By this time, the Xbox, Playstation, and the new age of PC games were dominating the world with stunning graphics; and I was discovering that my friends and those who I talked to about games didn't like Nintendo so much anymore. I realized that in the eyes of the masses, Nintendo was no longer the gaming juggernaut they once were - and since then I've felt very alone in my continued love for them. I find myself getting nervous whenever they do anything or whenever I want to get excited over a new game or console - because the majority of people I speak to about it will vehemently oppose Nintendo's actions and ridicule them. Soon, my own opinions were beginning to change.

I freely admit that my general taste in gaming has evolved. I've seen the library of games released for the Wii and the DS, and honestly, there are only a select few that I own. There isn't a whole lot being released currently by Nintendo that can keep my interest. So, over the last few years, I've become a PC gamer almost exclusively when it comes to current releases. In fact, I game a lot less than I used to - partly because of the trials and tribulations that come with PC gaming, partly because I'm an adult now and I'm trying to fill my life with more than just games. But I still keep Nintendo close to my heart; not in the same way I did before. Not as a hardcore fan, but as a lover of all games and out of respect and hope. Nintendo were the roots of my passion for video games; I respected them back then and I still respect them now, even though there's not much I want from them at this time. I want to continue to give them a chance because I still believe they're trying their hardest to come out with new and creative ideas, even if they don't always succeed. I seriously want to give the Nintendo 3DS a try someday, and I want to find out more about the Nintendo Wii-U slated for next year. I will continue to watch Nintendo closely and cheer them on for more success, but it's undeniable that my strongest love for Nintendo lies in their past. And it is my sincere hope that one day, just like Mario grabbing the top of the flagpole, I may see them reach that pinnacle again.

About the Picture:

For this image, I seriously debated whether it was better to draw Mikioi in the style of a character from the Mario universe, or draw him in my style wearing Mario's clothes. I tried the former, and I found the large nose to be a little too ridiculous, so I went with the latter. I designed the background after stage 1-1 in the original Super Mario Bros., including the odd little shapes and patterns in the bushes and ground, like you can see in this image. The Goomba is this guy, Kushiro (whom will also get introduced in a Pachi Profile soon). He's the only one of my main characters who is also sort of an animal/creature so it seemed fitting. I'm not sure why he's so scared - Miki's boot isn't that big!

Thanks for sticking around for the long one! Check back in this Friday for the final installment of my Nostalgia Week. I hope to see you there! :)

Monday, October 17, 2011

Nostalgia Week Part 1: The Muppets

To those of you who regularly follow my blog, you've probably been wondering, "Where has Pachi been this month?" Well, to all three of you, I have a response. Welcome to Nostalgia Week - something I just made up! Fall is upon us, and the changing seasons mean many things to many people. For me, fall is the precursor for the holiday months. Halloween, Thanksgiving, and Christmas are my favorite holidays of all time, and many cherished memories have spawned from each. Thus, when this time of the year rolls around, I can't help but start to take a trip down memory lane. I think about things from my childhood that made me happy, the good old days when life was simple and I was glued to my television 24/7. These memories are not confined to the holiday season, but are a year-round affair. So this week I decided I'm going to dedicate my blog to three memories of things from my childhood that meant a lot to me and share my nostalgia with you! Then it's time to get things started...

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......on the Muppet Show tonight. *predictable joke*

As mentioned above, I was a television baby - I watched television for hours on end whenever I could get the chance. There are many cherished programs and franchises I could've highlighted upon, but I picked the Muppets for two specific reasons. One: they are one of the few franchises from my childhood that still continues to have relevance AND be entertaining to this day. And two: their new movie is coming out next month, so it's on my mind. Anyway...

I was a child of the 90s, so obviously I was not around during the Muppets' heyday. Jim Henson had already tragically passed away before I even discovered what the Muppets were thanks to reruns on the Disney Channel. I loved what I saw of them as a kid, but I've come to an even greater appreciation in my recent adult years. I was a Jim Henson fanboy at a time when I had no meaning of the word "fanboy" - Sesame Street and Fraggle Rock were among some of my favorite programs. Great as they were, they were children shows. Beyond the pure endearment of Sesame Street and how it revolutionized child learning, there isn't as much enjoyment in them past the ages of 3-7. The Muppets were a prime example of "ageless" entertainment - as a child I loved all of the funny puppetry, silly voices and jokes, and big musical numbers; as an adult, I look back and realize just how edgy and real the Muppets could be in all of those aspects. They're not just characters created to entertain - they're actual people......people who are also puppets. The plot device of "The Muppet Show" being a show within a show is inspired because not only do the Muppets put on a show for us, we get to see HOW they are putting on the show for us, and the trials and mishaps that come with running a theater show. This provides opportunity for some very believable (as believable as an anthropomorphic frog and pig made out of fabric can be) comedy that I feel speaks to all ages.

The Muppets only came back into my radar a few years back when the official crew took the big leap into modern technology - and started posting videos on Youtube. And lo and behold, years after they had any relevance, they're still funny (mostly). I definitely recommend checking out their Youtube channel if you were ever a fan of The Muppets back in the day to see how they've transitioned into our current age. Their content isn't quite as impressive as it was during the run of the Muppet Show and the earlier movies, but for what it is, I think it's great! Here's hoping they continue to deliver in the years to come.

Oh - my favorite Muppet is Gonzo. Yeah, he's not really laugh-out-loud funny, but he's such an endearing little blue...thing. And he tries so hard to be appreciated! I love the Gonzo/Rizzo tag team from several of the movies, especially in The Muppet Christmas Carol - their chemistry is perfect and a joy to watch every time.

About the Picture:

Okay, this was the THIRD reason I wanted to blog about the Muppets. I thought it would be fun to draw my characters in the guise of other franchises, and it was! Ironically, Seikun and Suunuku turned out looking more like Bert and Ernie than Muppet Show Muppets. But hey, they're all technically "Muppets", so I think it's fine. The hardest part of this picture was the curtain, namely how all of the ripples create differing shadows depending on how far deep the ripple goes. It's difficult to convey that level of depth on a 2d-image, but I didn't worry about it too much since the curtain is not the focus of the image. But it certainly took the longest time to do.

Be sure to tune in Wednesday for Part 2 of Nostalgia Week!

Wednesday, September 21, 2011

Pachi Particulars 01

Welcome to another new segment for my blog: Pachi Particulars! In these segments, I will display multiple sketches I've worked on recently that I don't have any topics to blog about with. Instead, I'll talk about the pictures themselves and how I was inspired to draw them - what's usually the smaller portion of a more constructed post will be the full portion of these posts. You can find all of these pictures on my Art & Sketches page as soon as this post goes live. I hope you enjoy them!

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I've been wanting to draw this one ever since the "pool" update. I actually began work on it before the pool post was finished, and (fun fact!) this image was originally going to be part of that post. I was going to declare that Masashi was the "star/representative" of the update, because in my story he carries a theme of water. It's sort of like energy to him, let's leave it at that. I had my own water theme going in my head, but I decided that was too hokey and didn't really make sense, so I came up with the idea for these all-purpose image dump posts.

What I aimed for here was Masashi displaying his "attunement" with water in a pose I had never done before. So I went for "arms crossed part-way; extending towards the viewer". The arms were very difficult, as were the hands - countless times I redrew them, trying to scale them right and not make one look longer than the other. It's quite a challenge for me to draw objects concealing other objects, especially when that object is a human body part. If you erase a mistake there's a good chance you'll accidentally erase another part you already had perfect.

If you have that problem when drawing with pencil, try what I do: divide and conquer the entire process. When you're absolutely sure you've gotten a portion of a drawing just the way you want it, and there's no way any other element of the drawing will affect it, go ahead and make that portion permanent with your pen/marker/whatever you use. You need to be REALLY sure before you do this - if there is something overlapping that portion, make sure that overlapping part is done first. You can always use white-out later if you really want to change something, but white-out ruins the quality of the paper in my opinion, and then what you draw won't look quite right. I think that scenario should be avoided if at all possible. There are always exceptions, and sometimes it's better to draw the entire picture before you finalize any lines. For me, the deciding factors are the number of overlapping portions and the difficulty of the portions. Experience, naturally, will show which methods work best for you.

A small note: his shirt says "UM". I mirrored it because I wanted something more imaginative than just letters. And it's also kind of like being mirrored in the surface of water, just like..........yeah, like I said, themes.

Still, I have to say it - that doesn't look like water. I tried to be creative and draw water in a way that would be easy to draw but still look like it could be water. But I think it looks more like an amoeba, don't you? Either way, it looks neat.

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This big guy is another in a long line of characters from my story that I am drawing for the first time recently. All I had really established about him is that he's big, he's slow, he likes to carry around big weapons, and he's heavily armored. Think of him like a guard for a high official. A fantasy high official maybe, but hey, my story is a fantasy.

I realized right away in drawing him (his name is Boris, by the way), that I have NO clue how to draw armor. I don't always look at reference images when I draw either, and this was done on a night when I did not. So I just threw a bunch of shapes together in different patterns. He's supposed to be imposing and dangerous, but his armor design honestly makes him look rather comical. The only kind of reference I used for any of the armor is his helm. I designed it loosely after the iconic samurai headgear, but with little to no intricacy. The breastplate, codpiece, and knee pads are all one big piece that when put together resemble an easter egg. I find that funny, at least. And all I can say about the footwear is that shoes are easily the toughest clothing item for me to draw, believe it or not. I seem to default to spike shapes when I don't know what else to do.

Despite all I said above, I do like this picture - I wouldn't be showing it to you otherwise. Even though Boris didn't come out quite like I picture him in my head, the drawing itself was fun to do. It was a good opportunity to practice varying texture and intensity with a limited range of drawing materials.

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This is silly little Ako; she'll most likely appear in a future Pachi Profile segment. I drew this image because I wanted to see where I was at in drawing school uniforms. The uniform here isn't modeled after any particular uniform in any particular series. I say this because I based this uniform after a uniform I had done in a drawing from several years back - and I don't remember what the model was for that image. So we'll just call it the generic school uniform.

The drawing has a simple concept: draw Ako being silly. Drawing Ako is not at all like drawing Suunuku, however. Suunuku is more of a hardened, developed personality, with more rounded and nuanced features. Ako is of a well-mannered, spunky schoolgirl; she's an ordinary person, unlike most of the tough fighters I draw. She's delicate and dainty, and as I've learned, I don't do dainty well. The majority of my drawings involve big strong characters clenching their fists or showing off muscles, so I'm more akin to drawing thick, meaty lines. A sketch like this requires you to draw as simple and cleanly as possible, and it's probably the main reason I don't do this kind of drawing often.

Despite that, I'd like to take a shot at images like this more. It feels good when I have the opportunity to expand from my norm. It can be very frustrating, but in the end it's refreshing even if it turns out bad. Sometimes you have to take a break from all the big tough guys. In terms of this picture, I really enjoy drawing skirts too, even though I have such a tough time with them. It's a lot of fun thinking up the different ways they will billow around depending on the character's pose. Capes are like that for me too - anything that billows around in varying patterns is awesome.

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Ladies' man Mikioi seen here, keeping his body in tip-top shape. I got the idea to draw this from memories of the campus gym during my college days and how fun it was to go there. Pretty much any of my characters would fit right into a gym setting, but I chose Mikioi because I once wrote a short story with him, in which there is a prominent scene taking place in a gym. So he naturally came to my mind for this.

The hardest part of this image actually wasn't Mikioi himself. After some issues with getting him to face the right way and figuring out how to properly space him with the punching bag, his pose came together rather naturally. I still feel like my bare male chests appear to be "painted on" more than being part of the actual body, but it's not that bad here. The hardest part turned out to be the contents of the gym. When I started, all I had planned was Mikioi and the punching bag. After they were complete, I spent a whole day wracking my brain trying to think of how a gym would look. I went with a tile floor even though a gym would usually have mats because I wanted to have more substance in the image - and a tile floor jumped out more to the eye.

Here's an interesting note about this image. Usually when I prepare images for this site, I do some routine clean-up work on my computer after scanning them in. Sometimes there will be smudges or stray lines, for example. For this image I decided not to do the clean-up phase because I think it actually looks better kind of grungy. I started to clean up the smudges on Mikioi's face at first (Mikioi's face almost always gets smudges because his face uses a lot of thick black lines), but quickly realized that his face looked too clean for the tone of the image. He's working out - he should be dirty and sweating, so it works. It just goes to show you - you never know what you can use, or NOT use, to give your art an extra kick (or punch, in this case). ;)

Sunday, September 11, 2011

Today...

I don't have a drawing for today.  I don't even have a wide topic to discuss.  What I do have is this one word.  At some point today, it would mean so much to take a moment and do this one thing, for all those who were affected, and for those who are gone.  I'm not asking you to throw a service, or to have a memorial, or to think about it all day.  If you are doing any of those things, that's great.  But at the very least, I hope you will take a moment out of this day, and just.......

Remember.

And pray for the future.

Monday, September 5, 2011

Pachi Profiles 01

For those of you who have explored my Art & Sketches page, you may notice it is full of images I have not discussed in detail in any of my posts yet.  To sort of handle that, I have created a post series called "Pachi Profiles", in which I will introduce you to the various characters I have created over the years with my art, as well as share a brief history of how I created them and how they evolved over time (as much as I can remember).  All of these guys exist in a single universe of characters, and there is a story they take part in that I have been formulating for the past 7 years.  I'm going to do my best to refrain giving away specific details of that story in these profiles because I continue to work on it to this day and I'm holding on to the hope that people may be able to read the story in a completed form some day.

I'm going to document this series in a new page, called "Profiles".  You'll find a general link to this page up top with the others, but I will also link to each individual profile in these updates when I reveal them.  Anyway, here are the first three characters I ever created.  Every character I reveal in this segment is a common subject of my art and will appear frequently on this blog, so I hope you will get to know them well. :)

Profile #1: Seikun Meshounen
Profile #2: Suunuku Koumage
Profile #3: Mikioi Fugisha